Schedule

Schedule

Saturday, January 31

1422730800 The Tech Guy

Sunday, February 1

1422817200 The Tech Guy
1422828000 This Week in Tech

Monday, February 2

1422900000 Tech News Today
1422903600 Triangulation
1422909000 iPad Today
1422921600 Tech News 2Night

Tuesday, February 3

1422986400 Tech News Today
1422990000 MacBreak Weekly
1422997200 Security Now
1423004400 Before You Buy
1423008000 Tech News 2Night
1423011600 All About Android
1423020600 Padre's Corner

Wednesday, February 4

1423067400 FLOSS Weekly
1423072800 Tech News Today
1423076400 Windows Weekly
1423083600 This Week in Google
1423094400 Tech News 2Night
1423096200 Android App Arena
1423101600 Ham Nation

Thursday, February 5

1423159200 Tech News Today
1423162800 Know How...
1423166400 Marketing Mavericks
1423171800 Coding 101
1423175400 Home Theater Geeks
1423180800 Tech News 2Night
1423182600 The Giz Wiz

Friday, February 6

1423245600 Tech News Today
1423249200 This Week in Law
1423267200 Tech News 2Night

Saturday, February 7

1423335600 The Tech Guy

Sunday, February 8

1423422000 The Tech Guy
1423436400 This Week in Tech

Monday, February 9

1423504800 Tech News Today
1423508400 Triangulation
1423513800 iPad Today
1423526400 Tech News 2Night

Most Recent Episodes

Tech News 2Night

AOL makes cuts, Google makes profits, and China builds a greater firewall.

This Week in Law

Can you pirate your own video game?

Tech News Today
Episode #1186: Cyanogen MS? January 30th, 2015

Google and Amazon report financials

This Week in Computer Hardware

NVIDIA and the GTX 970, PCPer VLAN, and Direct X 12 in Windows 10.

The Giz Wiz
Episode #1503: RIP SkyMall January 29th, 2015

Remembering SkyMall.

Tech News 2Night

Social media announcements, Cortana predicts the Super Bowl

Know How...

Back from Daytona, G+ Feedback, and Networking.

Home Theater Geeks

Ultra High Def, the future of TV, and the alliance.

Coding 101

The philosophy of assembly.

Marketing Mavericks
Episode #40: The Big Game January 29th, 2015

The Super Bowl, social war rooms, halftime ads.

Coding 101 8

Farewell to C#

March 13 2014

Hosts: Fr. Robert Ballecer, SJ and Shannon Morse

Guest: Lou Maresca

Welcome to Coding 101 - It's the TWiT show that gives YOU the knowledge to live in the wonderful world of the programmer. This week we are reviewing objects, checking out your viewer submissions, and getting into classes and methods!

Reviewing Objects and Viewer Submissions

Viewer Submissions!
Dean created this Bank ATM Emulator.
Code is available here.

Joe created this background color changer using the WPF.
Code is available here.

Dean created this RSS Handler for Coding 101.
Code is available here.

Find the Code for ALL of our episodes HERE!

Ivory Tower

Classes/Methods
* In the last episode we started talking about Object Oriented programing. I didn't want to overload us as we were just starting to talk about XAML, but now we're going to go back and show you how ALL of your code fits into the C# universe of Objects, Classes and Methods.

A Class is a group of related Variables, Methods (Functions), and pretty much everything that we HAVEN'T talked about that are placed together to create the BLUEPRINT for an OBJECT.

That class become a new type which you can create several instances of when needed.

My Sample Class

class PadreSaysHello

{

}

Now we need to populate that class "template" with members.

class PadreSaysHello

{

public void PrintHello ()

{

Console.WriteLine (""Hello TWiT Army"");

}

}

As we mentioned... this is only the TEMPLATE for an object. It will come into existence when we create it by using a keyword

PadreSaysHello TWiT = new PadreSaysHello ();

TWiT.PrintHello();"

The first line CREATED a new object called ""TWiT"" based on the ""PadreSaysHello"" class.

The second line referenced the ""PrintHello"" function within the ""TWiT"" object and resulted in ""Hello TWiT Army"" being outputed to the console

Defining a Class
[attributes] [modifiers] class identifier [:base-type]

{

body[;]

}

- Attributes hold declarative data. It is optional.

- Modifiers are listed below. It is optional, but will defalt to internal.

- ""Class Identifier"" is the name of the ""blueprint""

- base-type may define any class other than System.Array, System.Delegate, System.MulticastDelegate, System.Enum or System.ValueType as the base class for this class. If a base class is not supplied, then the class will inherit from System.Object.

- base-type may also specify the interfaces implemented by this class. The interfaces must be listed after the base class name (if specified) and must be separated by commas.

- The body contains the member declarations."

Modifiers
* abstract - the class is ONLY for inheritance - This cannot be turned into an instance

* sealed - Nothing in this class can be inherited

* static – verthing in this class is static

* unsafe - Lets programers create UNSAFE constructes (pointers)

* public - Everything in this class can be inherited

* internal - All items in the current assembly can access this class.

Get in Touch With Us!

* Subscribe and get Coding 101 automatically at TWiT.tv!
* Follow PadreSJ and Snubs on Twitter.
* Watch the show live and join the chatroom every Thursday at 1:30pm PST.
* Email us at Padre@twit.tv and Shannon@twit.tv.
* Join our Google+ Community!

Download or subscribe to this show at twit.tv/code. Also, check out our transcripts.

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Running time: 44:57